Clip Studio tips and resources

I made some brushes out of the city textures that are visible through Helmer's office window on Second Miltia in XSII, so I thought I'd share them here in case anyone else can make use of them.

Basically, I was doing a fanfart (which I guess I'll post in my actual fanart thread later, whenever I get my crap together to do a Xenotober summary) and I wanted to recreate this view of the skyline:
View attachment 8259

So I used the texture maps from that scene, which look like this:
View attachment 8260

Each building (or group of buildings for the smaller ones) was a separate image texture that I set as a brush tip shape in grayscale, so that it paints at varying levels of opacity in whatever the paint color is. At some point I'd like to do something more like a stamp brush that preserves the original colors, but this worked pretty well for the effect I wanted.
View attachment 8261

I think this brush format (.sut) only works in Clip Studio, but it might be possible to convert it to a Photoshop-compatible format if anyone's interested. Feel free to use it for whatever!
This is an awesome resource! Thank you for sharing. Would you like to upload it to the resources section?


I can see this being really useful for xenosaga art! :)
 
  • Like
Reactions: whyfish